XML Translator for Android: Translate Strings.xml Files with AI

Our Android string translation tool uses AI to translate strings.xml files into multiple languages, making mobile app localization fast and accurate.

Upload a strings.xml file

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How the Android Strings XML Translation Tool Works

Step 1

Sign Up for a Free Trial with PTC

Sign up for a PTC account to translate 2,500 words into 2 languages for free. Once you use the trial word limit, you can activate Pay-As-You-Go to pay only for what you translate.

When setting up your project, select the Manual File Upload option. This lets you quickly test PTC by uploading your strings.xml file and downloading the translations.

Step 2

Configure Your Project 

Go through PTC’s setup wizard to:

  • Tell PTC about your Android app. Unlike generic tools like ChatGPT, Google Translate, or DeepL, PTC uses this information to generate translations that sound natural for your app.
  • Select your target languages
  • Upload your strings.xml file

Step 3

Download the Translated Files

Once translation is complete, view all your strings in the Translations tab. You’ll notice that all your technical elements—like %s, %d, %1$s, and XML tags—appear exactly as they did in your original file. PTC automatically recognizes and preserves these placeholders, so your translations won’t break your app’s formatting or functionality.

PTC also highlights translations that are too long in yellow, making it easy to spot potential UI issues. You can:

  • Edit translations directly yourself
  • Ask PTC to retranslate specific strings to meet a length requirement

When you’re ready, go to the Resource Files tab and download a zip archive. The zip contains one translated strings.xml file per language, maintaining the exact same format as your original file.

Adding Translations to Your Android Project

To use the translations in your project, create localized values folders for each language using the correct ISO 639-1 language code:

XML
/res
  /values              <!-- Default (English) - REQUIRED -->
    strings.xml
  /values-es           <!-- Spanish -->
    strings.xml
  /values-de           <!-- German -->
    strings.xml
  /values-uk           <!-- Ukrainian -->
    strings.xml

Place the corresponding translated strings.xml file from your downloaded zip into each folder.

Always include a default values folder (without a language code) that contains strings.xml. This is your fallback – if Android can’t find a translation for the user’s language, it uses this one.

Once your translated strings.xml files are in place, rebuild your app. Android will automatically display the correct language based on the user’s device settings.

Implementing Language Switching (Optional)

If your app includes a language switcher so users can change the language independently of their device settings, you need to save their choice and apply it every time the app starts.

Here’s how to change the language when a user selects a different one:

Kotlin
fun setLocale(context: Context, languageCode: String) {
    // Save the user's choice
    val prefs = context.getSharedPreferences("Settings", Context.MODE_PRIVATE)
    prefs.edit().putString("app_language", languageCode).apply()
    
    // Apply the new locale
    val locale = Locale(languageCode)
    Locale.setDefault(locale)
    
    val config = Configuration()
    config.setLocale(locale)
    context.resources.updateConfiguration(config, context.resources.displayMetrics)
    
    // Restart the activity so changes take effect
    if (context is Activity) {
        context.recreate()
    }
}

Then, in your Application class or main activity’s onCreate(), load the saved language preference:

Kotlin
override fun onCreate() {
    super.onCreate()
    
    val prefs = getSharedPreferences("Settings", Context.MODE_PRIVATE)
    val languageCode = prefs.getString("app_language", "en") ?: "en"
    
    val locale = Locale(languageCode)
    Locale.setDefault(locale)
    
    val config = Configuration()
    config.setLocale(locale)
    resources.updateConfiguration(config, resources.displayMetrics)
}

This saves the user’s language choice so it stays the same every time they open the app, and it works correctly after you publish your app to Google Play.

Frequently Asked Questions about Android Localization

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